libopenmpt 0.8.0-pre.12+r22603
cross-platform C++ and C library to decode tracked music files
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Autotools
Grab a libopenmpt-VERSION-autotools.tar.gz
tarball.
./configure make make check sudo make install
Cross-compilation is generally supported (although only tested for targetting MinGW-w64).
Note that some MinGW-w64 distributions come with the win32
threading model enabled by default instead of the posix
threading model. The win32
threading model lacks proper support for C++11 <thread>
and <mutex>
as well as thread-safe magic statics. It is recommended to use the posix
threading model for libopenmpt for this reason. On Debian, the appropriate configure command is ./configure --host=x86_64-w64-mingw32 CC=x86_64-w64-mingw32-gcc-posix CXX=x86_64-w64-mingw32-g++-posix
for 64bit, or ./configure --host=i686-w64-mingw32 CC=i686-w64-mingw32-gcc-posix CXX=i686-w64-mingw32-g++-posix
for 32bit. Other MinGW-w64 distributions may differ.
build/vsVERSIONwinWINDOWSVERSION/
folder. Minimal projects that target Windows 10 UWP are available in build/vsVERSIONuwp/
. Most projects are supported with any of the mentioned Visual Studio verions, with the following exceptions:In order to build libopenmpt for Windows XP, the Visual Studio 2017 XP targeting toolset as well as the Windows 8.1 SDK need to be installed. The SDK is optionally included with Visual Studio 2017, but must be separately installed with later Visual Studio versions.
The Windows 8.1 SDK is available from https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ or directly from https://download.microsoft.com/download/B/0/C/B0C80BA3-8AD6-4958-810B-6882485230B5/standalonesdk/sdksetup.exe
You will need the Winamp 5 SDK and the XMPlay SDK if you want to compile the plugins for these 2 players. They can be downloaded automatically on Windows 7 or later by just running the build/download_externals.cmd
script.
If you do not want to or cannot use this script, you may follow these manual steps instead:
Winamp 5 SDK:
To build libopenmpt as a winamp input plugin, copy the contents of WA5.55_SDK.exe
to include/winamp/.
Please visit winamp.com to download the SDK. You can disable in_openmpt in the solution configuration.
XMPlay SDK:
To build libopenmpt with XMPlay input plugin support, copy the contents of xmp-sdk.zip into include/xmplay/.
Please visit un4seen.com to download the SDK. You can disable xmp-openmpt in the solution configuration.
Makefile
The makefile supports different build environments and targets via the CONFIG=
parameter directly to the make invocation. Use make CONFIG=$newconfig clean
when switching between different configs because the makefile cleans only intermediates and target that are active for the current config and no configuration state is kept around across invocations.
native build:
Simply run
make
which will try to guess the compiler based on your operating system.
gcc or clang (on Unix-like systems, including Mac OS X with MacPorts, and Haiku (32-bit Hybrid and 64-bit)):
The Makefile requires pkg-config for native builds. For sound output in openmpt123, PortAudio or SDL is required. openmpt123 can optionally use libflac and libsndfile to render PCM files to disk.
When you want to use gcc, run:
make CONFIG=gcc
When you want to use clang, it is recommended to do:
make CONFIG=clang
make CONFIG=mingw-w64 \ MINGW_FLAVOUR=[|-posix|-win32] \ WINDOWS_ARCH=[x86|amd64] \ WINDOWS_FAMILY=[|desktop-app|app|phone-app|pc-app] \ WINDOWS_VERSION=[win95|win98|winme|winnt4|win2000|winxp|winxp64|winvista|win7|win8|win8.1|win10]
emscripten (on Unix-like systems):
Run:
# generates WebAssembly with JavaScript fallback make CONFIG=emscripten EMSCRIPTEN_TARGET=all
or
# generates WebAssembly make CONFIG=emscripten EMSCRIPTEN_TARGET=wasm
or
# generates JavaScript with compatibility for older VMs make CONFIG=emscripten EMSCRIPTEN_TARGET=js
Running the test suite on the command line is also supported by using node.js. Depending on how your distribution calls the node.js
binary, you might have to edit build/make/config-emscripten.mk
.
DJGPP / DOS
Cross-compilation from Linux systems is supported with DJGPP GCC via
make CONFIG=djgpp
openmpt123
can use liballegro 4.2 for sound output on DJGPP/DOS. liballegro needs to be downloaded into the libopenmpt
source tree.
./build/download_externals.sh # download liballegro source make CONFIG=djgpp USE_ALLEGRO42=1
afl++:
To compile libopenmpt with fuzzing instrumentation using afl++, run:
make CONFIG=afl
For more detailed instructions, read contrib/fuzzing/readme.md
.
other compilers:
To compile libopenmpt with other compliant compilers, run:
make CONFIG=generic
The Makefile
supports some customizations. You might want to read the top which should get you some possible make settings, like e.g. make DYNLINK=0
or similar. Cross compiling or different compiler would best be implemented via new config-*.mk
files.
The Makefile
also supports building doxygen documentation by using
make doc
Binaries and documentation can be installed systen-wide with
make PREFIX=/yourprefix install make PREFIX=/yourprefix install-doc
Some systems (i.e. Linux) require running
sudo ldconfig
in order for the system linker to be able to pick up newly installed libraries.
PREFIX
defaults to /usr/local
. A DESTDIR=
parameter is also supported.
Android NDK
See build/android_ndk/README.AndroidNDK.txt
.
libopenmpt is very simple to build with any build system of your choice. The only required information is listed below. We currently only support building libopenmpt itself this way, but the test suite and openmpt123 may follow later.